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It's true I'm not overly critical... |
I just finished one huge puzzle, where I had to assist a movie director with some problems on his set. I’m actually not quite sure why I had to do all that, since I’m supposed to be looking for the cat Mr. Fumbleclaw. But Scott keeps telling people he loves solving problems and will gladly put his main objectives aside for that. But yeah, it was actually a pretty fun puzzle that took me quite a bit to figure out all necessary elements.
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That is one good looking dog!
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Turns out that now, finally, the local veterinarian has opened up his business. That’s the one place I couldn’t really explore yet.
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What a maniacal looking mansion... |
The only thing that keeps bothering me a bit, is the many black screens where you’d expect some kind of extra animation. Sometimes it works and it’s even funny, but sometimes there’s an entire conversation happening “off-screen” so to speak. Thankfully there are also some good cut-scenes.
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My Steam library of unplayed games... |
There was a pretty long section where the developer promotes an earlier game of his, which is probably inspired by Cobb advertising Loom in The Secret of Monkey Island (next to Futurama, obviously) but a lot more elaborate and this particular NPC really has no other reason to be there, though for a moment I thought it would lead to another puzzle, but there was never such an objective added to the in-game journal.
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