Sunday, August 24, 2025

I finished "Loco Motive" in 10,5 hours!

This looks like the start of "The Last Express"
The last playthrough post of a game is always the hardest, because I don't want to spoil the ending, of course! I reached the credits of Loco Motive in 10,5 hours. This makes it a good length game, with puzzles that tripped me up but also others that flowed along without much trouble. 

Get this baby up to 88 mph!
It's also nicely structured when it comes to the three playable characters, though I did want to play as Diana only a bit longer. In the last chapters, you have to switch first between Diana and Arthur, and lastly between Herman as well. This reminded me a lot of Day of the Tentacle, where you have to switch between Bernard, Lavern and Hoagie to solve to puzzles, and exchange inventory items through the Chron-O-John. 

The Last Will And Testament!
But the quality of the game remained all the way through. The animations, the music, the humor, the voice acting; this is true adventure game stuff. If I had played this last year, it would definitely have made my top three, but personally I think I still enjoyed PRIM more. 

End credits!
I'm really looking forward to hear Adam Riches talk about the game at AdventureX, and even more about their plans for future games. No way is this a one hit wonder; I certainly hope they've got a lot more adventure games up their sleeves!

You can find Loco Motive on Steam and on GOG.

Since I always switch between a more recent game and a classic one for these playthrough posts, next up is a Sierra title about a young reporter sent to write a story about a museum theft.

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