Read my full review on Adventure Game Hotspot!
Excerpt: "If you love point-and-click adventures with loads of stunning locations, interesting characters and many hours of engaging gameplay, you’ll find Whirlight: No Time To Trip a joy to play. Its unique graphical style, combining almost photorealistic backgrounds with slanted architecture and more cartoonish characters, depicts many gorgeous settings in various time periods to explore at your heart’s desire. Hector and Margaret’s antics in the past, present and future provide both fun gameplay and a captivating story, reminding me how much fun time-traveling adventures can be. I would have preferred some better signposting at particular times, and it’s a shame that shortcuts were taken with inventory animation. But ultimately these are minor blemishes in a game that will delightfully suck you into its thoroughly entertaining time-hopping vortex."
Friday, May 15, 2026
"Whirlight: No Time To Trip", my Adventure Game Hotspot review!
Tuesday, May 12, 2026
New game: "Midnight Saturn" playthrough!
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| New game! |
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| Yeah, I'd hang out here... |
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| Yep. Map. Thanks. |
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| These crocs will wish they never met me... |
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| Meet Zo and Ra. They go by Zora. |
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| A "pick the right color" code... |
You can find Midnight Saturn on Steam and on itch.io!
Monday, May 11, 2026
Curtain drops on "As Dusk Falls"...
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| Quite the aftermath... |
My wife and I finished the last two chapters of As Dusk Falls, after having a great time with the first four. This game is entirely about story, so it's hard to talk about it without spoiling the whole thing. I had a feeling all character storylines wrapped up too quickly, too easy. Most characters didn't even return in the final chapter, except in reference (non-playable). Perhaps they would have if we had made different decisions, but I doubt it. The story just focuses on the same two characters...
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| Hey look, a mini-game! |
When it comes to the community results, our decision-making style was pretty much all over the place. Mostly we either joined a 2/3 majority, but I liked it better when we were with the 1/3 minority. I didn't like it when it turned out almost everyone made the same decision as us, but I marveled at the decisions only 10% of the people made. I always like it when it turns out I played a game differently than most.
In any case, we had a blast playing this! It's something different than watching a movie or TV show together, and my wife really likes being able to steer the story a bit. Though she often expects different results from the chosen dialogue options, because sometimes it's not only what you say, but how you say it, and that wasn't really incorporated into the game, so sometimes things "came out wrong", you might say, and some what she thought were positive decisions, backfired.
I'll be playing on my own again next. A new, short, sci-fi, detective story by a very prolific developer. But if anyone has any suggestions on other games like As Dusk Falls I could play with my wife again, we'll be very much obliged!
You can find As Dusk Falls on Steam and on GOG! There are also Playstation and X-Box editions.
Friday, May 8, 2026
New game: "As Dusk Falls" playthrough!
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| New game! |
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| Now where could that hidden safe be... |
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| Do I stop the woman, or quiet the dog? |
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| Should I do my chores, or step outside for a bit? |
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| An overview of the community's choices |
You can find As Dusk Falls on Steam and on GOG! There are also Playstation and X-Box editions.
Wednesday, May 6, 2026
The last train arrived in "Perfect Tides: Station to Station"!
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| Reminds me of doing my wife's hair... |
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| Took me forever to find the second page... |
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| Ah, family... |
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| Just chillin'... |
The only thing that truly bothered me, was the constant smoking. Actually refusing to smoke was a choice I sorely missed in this game... Otherwise, I quite enjoyed this story, since I often also still enjoy reading the occasional young adult novel, and I'm certainly happy I played this game.
You can find Perfect Tides: Station to Station on Steam and on itch.
Monday, April 27, 2026
"Radiolight", my Adventure Game Hotspot review!
Read my full review on Adventure Game Hotspot!
Excerpt: "If you can’t get enough of weird 1980s supernatural fiction, Radiolight has it all: dark woods to explore, a mystery to uncover, and strange radio signals messing with the physical world. Graphically stunning for the most part, with realistic sound effects, a great voice cast and a highly atmospheric soundtrack, it’s good for five or so hours of exploration spent being stunned by so many strange encounters. It’s a bit too linear here and there, but that didn’t stop me from forgetting the actual world around me and getting completely lost in this fictional one. It might have its generic elements, but I thoroughly enjoyed myself as I sat on the edge of my seat the entire way. Not everything was resolved when my quest came to a close, but the ending is a Twilight Zone/Outer Limits type where your own imagination is triggered and challenged to come up with theories for what happens next. If you enjoy supernatural mysteries and are a fan of first-person exploration games with intriguing narratives, you definitely don’t want to miss out on this thrilling hiking trip. Just don’t forget your radio!"
Friday, April 24, 2026
"The Posthumous Investigation", my Adventure Game Hotspot review!
Read my full review on Adventure Game Hotspot!
Excerpt: "Time-loop games aren’t usually my thing. Too much repetition, too much trial and error, too much effort needed to change that one detail in order to get the perfect outcome. Not so in The Posthumous Investigation. This mystery lets you hunt for lots of information, and with fourteen murder suspects, every run keeps offering something new. I found it amazing how very unique every single loop still felt, even after more than 40 of them, totaling almost twelve hours of sleuthing. Yes, there is still some repetition, particularly towards the end, and even with some shortcuts after having done things for the first time, there’s still room for improvement in that regard. But with such compelling writing, it’s a joy to read through the dialogues and uncover all the suspects’ connections to the murder victim. Add in the beautiful noir-steeped monochrome setting of Rio de Janeiro in the 1930s and the era-appropriate jazzy soundtrack that perfectly tie together a great investigation game, and I loved it all to death."




















