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| Mirror, mirror, on the dresser... |
After playing through
the Prologue chapter, I'm now halfway through
Foolish Mortals and I wish I could play this game in one sitting. Everything goes so smoothly. The puzzles all make sense - or at least after a while. The graphics, voices and music are all gorgeous. And the story is very engaging, with lots of characters and great dialogue combining background information with clues to the puzzles.
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| I'm going to print this out as a fake shopping list and leave it in a cart... |
Part One felt like an elaborate fetch quest to find the necessary ingredients for a voodoo spell. Compare it to the recipe to guide your ship to Monkey Island. After exploring the island of Devil's Rock and seeing what's what, I actually found all seven ingredients faster than I had thought I would.
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| Not quite Escher, but similarly mind-boggling... |
Part Two was a bit trickier. It followed pretty much the same formula, except now I only had to gather five elements together. This time the puzzles weren't only of the inventory variety. There was one puzzle where you had to navigate a magical staircase room. This one had me try out the in-game hint system because I just couldn't figure it out. Turned out I had made the solution harder in my head than it actually was, and after realizing one particular visual element didn't matter at all, it was easy to get past this.
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| Once again proof I suck at dancing... |
Another puzzle involved a dance floor and some basic programming, in fact. This one I finally solved on my own, though it did take a bit before I figured out what all the steps did.
After a little more than six hours of gaming, now it's on to Part Three!
You can buy
Foolish Mortals on
Steam and
GOG!
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