Monday, May 26, 2025

I finished my replay of "Police Quest III: The Kindred"!

I wasn't even tailing him so close...
Police Quest III: The Kindred was a replay for me, so I remembered most of the game, which is the only reason I could finish it in three hours time. And even then I had to restore several times, because I got killed or because I forgot to take along essential items.

What an ominous shadow...
After that first day on the job, things picked up pretty fast, resulting in a couple of very short days. I thought it very peculiar that Sonny leaves for work when it's already 1 pm, reaches the office in 6 minutes, then quits again around 4 or 5 pm only to get back home at 10! I really wonder what the guy is doing in those missing hours...

There goes my evidence...
As far as the case is concerned, turns out there are some pentagram-loving serial killers on the loose. I was able to locate a witness of the mall attempt, found my suspect in a bar but then the following chase went awry. Then suddenly a ghost from the past popped up, leading to a final showdown with lots of driving back and forth, followed by some treachery as well though luckily I came prepared for that (though I did get shot down for not paying enough attention first).

Incoming!
I finished the game with 447 out of 460 points. It's so easy to miss stuff in this game! It's not always obvious where to go and what to do, the clues are very subtle, and it's all very procedural. Before playing you really should read through the entire manual and study the police procedures described there, and then when you encounter something hopefully you realize how you have to act. I don't recall how long this game took me when I played it for the first time in my teens, but I can imagine it was quite a while before I figured out every little aspect.

You can find the Police Quest Collection on Steam!
It's also available on GOG!

3 comments:

  1. Looks like you managed to avoid the bug that repeats Day 6. Good work!

    I played this with my dad when I was 11, so it gives me the feels even though it's got a ton of flaws. I'm with you; I generally prefer games about things that could happen in every day life.

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    1. I've played this using ScummVM this time, so perhaps those bugs have been fixed that way?

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    2. I don't think SCUMM would fix that bug; it's triggered if you return to the station (I think after the arson). Game thinks it's the beginning of the day again

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