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New game! |
I've started playing the new Wadjet Eye game, Old Skies, and I'm one hour into it!
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Got any Belgian beers in this place? |
My name is Fia Quinn. I work for a company called Chronozen, which works as a kind of travel agency, only across time instead of across the geographical world. It's my job to accompany travelers and keep them (and the time they're traveling to) safe. Think of me as some kind of Time Police. Of course, this wouldn't be much of an adventure game if things
didn't go wrong!
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Weeeeeeee!!!!! |
After one hour of gameplay, I'm still on my first mission. This dying man - a pretty famous inventor, as well - wanted to go eat at the burger joint of his college days one last time, but then tricks everyone and vamooses for some kind of covert, personal mission he didn't tell us about. So I need to track him down, the slippery git...
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A real restaurant would cram THREE tables in that spot... |
Old Skies doesn't feel like a game; it feels like a work of art. It's entertainment of a whole other level. Its graphical style doesn't look anything like other Wadjet Eye games. There's a constant jazzy, bluesy soundtrack that's just waiting for the game equivalent of an Oscar nomination. Fia is voiced by the incomparable Sally Beaumont, who also worked as a writer on this story.
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Always love search engines in games! |
The puzzles feel very much like those in the
Blackwell series. It's mostly figuring things out and progressing the story than actually "solving" puzzles, combining items, etc. You talk to people, you look up things in Chronozen's archive system and even on a regular computer if they happen to exist in the time you've traveled to. The first real puzzle in the game is figuring out the combination of a door lock. The story progresses at a natural pace through dialogue and cutscenes, and I'm basically loving this type of gameplay. I'm playing, but it doesn't feel like I'm playing. I'm experiencing, and so far I haven't cursed getting stuck on some obtuse puzzle obstacle or other. Simply put, I'm enjoying the heck out of this game, and I'm having a great time with it!
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The map or travel screen, always era-appropriate. |
And no, I'm not just saying that because Dave Gilbert honored me with the chance to test it before release. I gave him plenty of feedback of things I thought could be better ;)
You can find Old Skies here!